The Alliance for Excellent Education has launched the Center for Secondary School Digital Learning and Policy.

But what may be a bigger deal is the apparent compromise of the company's identity with that of its parent company, News Corp.

Experts discuss how games relate to 21st-century skills as well as how games can be used to solve real-world problems.

Talib Hussain tackles the difficult task of balancing fun and learning in educational games.

Mobile learning is growing, but PCs are still the most ubiquitous game platform in schools, say experts at the Serious Play Conference.

New orders from the FCC wiil require schools to teach students about cyberbullying and appropriate Internet behavior to comply with the E-Rate program.

But the reasons for that support may differ substantially from the benefits pushed by school technology advocates.

The group claims a Missouri school district has been unresponsive to claims that it is engaged in illegal censorship of online content.

Nebraska is launching a pilot program for its first statewide virtual school.

Reports, webinars, and even a new statewide chapter in Missouri are among August developments from the ed-tech advocacy group.

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