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October 21, 2014

Digital Learning Games Used by Majority of Teachers, Survey Finds

Digital games have gone mainstream in U.S. schools, but their full potential to support learning has yet to be tapped, a new report finds.

October 14, 2014

'Screen Time' Alone Too Limited a Gauge of Early Learners' Tech Use, Report Says

Definitions of "developmentally appropriate" technology use for early learners should consider more factors than just total screen time, according to the RAND Corporation.

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