Many in the ed-tech sector believe algorithms are key to customizing education, but the most compelling examples of personalized learning are driven by teacher-student relationships.
Recently in Digital Instructional Materials Category
June 08, 2015
June 02, 2015
Digital learning games that use a mixed-reality element are up to five times more effective than traditional games in producing learning outcomes, a Carnegie Mellon study finds.
May 29, 2015
The Philadelphia district authorized $10 million in spending on approved blended-learning software, but skeptics worry about the lack of an instructional vision and comprehensive plan.
May 11, 2015
An Education Week Twitter chat explores how digital learning games are being used in the classroom.
May 11, 2015
Studies presented at the American Educational Research Association on iPads and early literacy, students' online reading skills, Google Docs, and the frontiers of ed-tech use drew big reactions from readers.
May 06, 2015
An online learning organization has entered into a settlement agreement after a Department of Justice review concludes that the provider's digital content and website are not accessible for students with disabilities.
May 01, 2015
Nearly 60 percent of high schoolers report using their own mobile devices at schools, compared with just 32 percent who said they're using school-issued laptops, according to a new survey.
April 30, 2015
President Obama announced new ConnectED initiatives to provide $250 million in free e-books to students and meant to give all students in 30 communities a library card.
April 29, 2015
States are making significant progress in digital education efforts, with over 400 digital learning policies implemented in 2014, new ExcelinEd report finds.
April 20, 2015
Four pending studies presented at AERA offer surprising findings and a nuanced look at the use of iPads and e-readers with young children.