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June 27, 2016

Can Digital Games Help Students Conquer the Toughest Science Content?

Games offer the possibility of helping students master some of the broadest and most difficult concepts in science, an education official for NOVA contends.

June 09, 2016

Microsoft Releases Early Version of Minecraft for Educators

In the education version of the popular game, students can explore subjects ranging from science and engineering to history as they re-create places and events.

April 21, 2016

Training Teachers With Digital Classroom Simulations

A pilot program at the University of Virginia's Curry School of Education lets teachers in training practice classroom-management techniques with a classroom simulation.

January 20, 2016

MinecraftEdu Acquired by Microsoft

The American technology giant has plans to expand the classroom version of the wildly popular video game that invites users to build, create, and explore.

November 16, 2015

FBI Online Game Combating Youth Extremism Draws Ire of Muslim Groups

The bureau's online game, titled "Don't Be a Puppet," is intended to counter recruitment of youths to radical extremist groups via the Internet.

November 11, 2015

Using 'Madden' Football Video Game to Teach Math and Science

EA Sports, Discovery Education, and the NFL Players Association have teamed up on an educational version of the popular video game.

October 27, 2015

Students Pitch Apps, Games in D.C. as Part of Hispanic Heritage Initiative

A group of 20 programmers made a trip to Washington to meet and network with leaders in Congress and the White House.

October 07, 2015

MacArthur Foundation Spins Off $25 Million "Connected Learning" Nonprofit

A new organization called Collective Shift aims to provide digital media-based learning opportunities in 70 communities by 2018.

July 24, 2015

Virtual-Reality Sharks in the Classroom

First Sharknado, now this: An educational virtual-reality program about sharks is in development, although VR devices have been slow to market.

June 29, 2015

3-D Technology for Classroom Touted at ISTE 2015

Although 3-D technology has been slow to catch on in schools, new apps and hardware on display at ISTE 2015 still captured educators' imaginations.

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