GlassLab will provide free assessment and learning analytics technology to five digital learning game developers, the nonprofit told Ed Week.
Recently in Games and Simulations Category
July 21, 2014
June 10, 2014
Nearly half of the teachers who use games said that "what other teachers say" about a given game was the most important factor in the selection process.
January 15, 2014
Apple agrees to pay a fee to settle a federal complaint that it did not warn parents about charges associated with apps for children.
November 12, 2013
GlassLab has released SimCityEDU, a classroom version of the popular city-building video game, for use as a teaching and assessment tool.
September 26, 2013
MacArthur Genius Award Winner Angela Duckworth and Arizona State University professor James Gee will talk about using video games to assess students' noncognitive skills.
September 05, 2013
The market for education-focused games and simulations is likely to continue to grow, thanks in large measure to increased use of mobile devices, according to a report by Ambient Insight.
August 13, 2013
Researchers at the University of Wisconsin-Madison believe video games can be used to simultaneously cultivate and assess noncognitive skills.
August 12, 2013
Researchers at the University of Wisconsin-Madison are analyzing 'clickstream data' from video games for signs of learning.
June 23, 2013
Education gaming guru Jane McGonigal kicked off ISTE 2013 by arguing that games are a powerful tool to reach today's youth academically.
June 11, 2013
Cloud computing, mobile learning, and learning analytics are among the school technologies likely to carve out a larger place in schools, a report says.