Every effort to improve instruction and learning in schools is an opportunity for professional development for educators and school leaders.


To create a culture of iteration and experimentation while developing broader computational thinking and technology literacy skills, students and teachers need to harness the power of play.


To prepare students for the demands of the Fourth Industrial Revolution, the system of education needs to undergo a revolution and at lightening speed.


MIT's Prof. Mitch Resnick explains the central role of imagination in driving design thinking.


With support from Google, the MIT Teaching Systems Lab is developing practice spaces where teachers rehearse for challenging scenarios in teaching where unconscious biases can affect teacher's decisions.


Instead of always talking about technology, we need to shift the conversation such that we start to better define student learning.


Blade Kotelli, Senior Experience Designer at Sonos, describes how design is a lens for understanding how to shape the world around us.


To ensure the success of any new program or initiative, educators and administrators first need to define the "black box" of innovation.


Viewing school through the lens of games helps us understand the shortcomings of schools and the paths to make schools more engaging and effective.


Whether the goal is design thinking or deeper learning, ensuring that all teachers and administrators have an opportunity to learn may be most critical for long-term success.


The opinions expressed in EdTech Researcher are strictly those of the author(s) and do not reflect the opinions or endorsement of Editorial Projects in Education, or any of its publications.

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