Commentary on a NewsHour report focusing on Clintondale High School's flipped classroom initiative.
Parsing a meta-analysis of research studies that highlights a few proven benefits of specific game-playing practices and many potential benefits worth exploring further.
An MIT undergraduate shares her observations on the strengths and weaknesses of a reverse engineering project using Google SketchUp.
The unfortunate need for edtech entrepreneurs to eat limits the creativity and potential of the start-up scene.
The iPad Summit is about big ideas and a changing world, not about technology.
An online recording of an hour long conversation about flipping the classroom with WHYY's Radio Times.
An illustration of the kinds of work that researchers do, set to Daft Punk.
A review of Howard Gardner and Katie Davis's new book The App Generation:
The American Academy of Pediatrics report has very well-considered specific suggestions, but the overall framing of the document borrows too much from a rhetoric of fear and risk.
The story of one MOOC "dropout" who took away valuable lessons from her unfinished learning experience.