Tips, tools, and products that enable education researchers to stay organized and successfully merge their paper research strategies and digital habits.


Games bridge communities, encourage problem solving, and make learning fun.


Proposal for a new research study to investigate whether online MOOC forums are places where people form their own silos or come together across differences.


Operationalizing and defining the notions of the Information Age, Knowledge Economy, and 21st Century


A $2 million dollar grant from the Spencer Foundation extends our capacity to measure the quality of students' civic and political learning.


Building Community, Seeking out Feedback, and Remembering that it's always "very nice...." Strategies for dealing with your most challenging classrooms.


When explored through the research of Bandura and Flavell, the true value of metacognitive activities elevate beyond buzzword status.


In the first few chapters of Tinkering Toward Utopia, David Tyack & Larry Cuban describe education reform as both a linear progression as well as cyclical. This post explores these concepts as applied to 21st Century Learning and educational technology.


The four dimensions of learning - the what, where, who, and when - offer insights into what drives students to learn.


Backchannels offer students an opportunity to engage in digital conversation; however, do they support learning or serve as a digital distraction?


The opinions expressed in EdTech Researcher are strictly those of the author(s) and do not reflect the opinions or endorsement of Editorial Projects in Education, or any of its publications.

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