Digital learning games that use a mixed-reality element are up to five times more effective than traditional games in producing learning outcomes, a Carnegie Mellon study finds.
All Blog Posts With digital games Tag or Category
June 02, 2015
May 11, 2015
An Education Week Twitter chat explores how digital learning games are being used in the classroom.
May 06, 2015
Greg Toppo of USA Today, Richard Culatta of the U.S. education department, and Michael Levine of the Joan Ganz Cooney Center will talk digital learning games during a Ed Week Twitter chat Thursday evening.
February 26, 2015
Playing Mars Generation One: Argubot Academy can improve students' argumentation skills, according to a new study from ETS and GlassLab.
January 13, 2015
Duolingo, which uses digital games to teach languages, hopes to translate its consumer success into dominance of the K-12 education market.
October 21, 2014
Digital games have gone mainstream in U.S. schools, but their full potential to support learning has yet to be tapped, a new report finds.
August 12, 2014
Though MOOCs have yet to take off in K-12 schools, Instructure unveiled two new online courses for teachers interested in the popular digital game Minecraft.
July 21, 2014
GlassLab will provide free assessment and learning analytics technology to five digital learning game developers, the nonprofit told Ed Week.
February 14, 2014
Wisconsin elementary school principal Matt Renwick says that the game, if taken in the right context, can be seen not as a distraction, but as a resource to help students build critical learning skills.
May 02, 2012
Digital games are gaining popularity among K-8 teachers, according to a new survey.