A Microsoft official pledges that the company, in acquiring the developer of Minecraft, will "nurture and grow" the enormously popular video game.
All Blog Posts With gaming Tag or Category
September 15, 2014
September 11, 2014
The U.S.-based technology giant may be seeking to purchase the company that created the wildly popular game Minecraft, which has become a hit among children, adults, and some teachers who weave it into instruction.
September 10, 2014
"Twelve a Dozen," is Amplify's first attempt to sell directly into the consumer space, as opposed to going after buyers based in K-12 districts.
September 02, 2014
An NFL executive recently said that fantasy football, a popular game, can be a valuable educational tool in teaching math.
September 02, 2014
Why not look past our beliefs that games are about shooting, killing, and other bad things, and allow ourselves to become jealous of the success games are enjoying while teaching children and adults alike how to research, learn, fail, succeed, teach, communicate, and graduate (level up) to new frontiers?
August 14, 2014
Instructure, a company that makes learning management systems, has unveiled a MOOC and an app designed to help teachers become more familiar with Minecraft and integrate the game into classes.
July 14, 2014
The U.S. Education Department's research agency will help 15 new education entrepreneurs conduct research and development for interventions in science, language arts and other areas.
July 07, 2014
College faculty at Marian University have created a method for judging education apps by research standards.
April 10, 2014
Twenty-five percent of high school students in school wide Title 1 programs said they had a school-provided tablet, while 13 percent of non-Title 1 students had that type of device, according to a Project Tomorrow survey.
April 01, 2014
The list of finalists for the Software and Information Industry Association's annual "CODiE" awards includes some of the biggest names in the education field, but also many relative unknowns.